If you’ve been wanting to dabble in audio processing on iOS or Mac, give Novocaine a look. Alex Wiltschko shares his experience building audio engines through this library that uses simple block based callbacks. A block gets called when audio comes in and a block gets called when audio needs to go out.
I can’t vouch for any performance penalty when using this, but I’m planning to reach for it in my next project with meager audio processing needs.
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